Ink & potions. Spelling words pays off by part of speech:
Drink a potion with 1/2/3 or by tapping its HUD button — each lasts 25 seconds:
Rewards repeat: re-spelling a word spends its letters again and pays again.
Word of the Day. Each day the Wordsmithy shows a bonus word — always built from letters you've unlocked, so you can always collect what you need. Spell it once for a big ink bonus.
Mad Libris. The lectern right of the Wordsmithy. Restore a story by filling each blank with a collected word that matches the needed part of speech (noun/verb/adjective/adverb). Matching the original word earns bonus ink. A word can be used in a chapter only once, ever — so keep learning new ones. Finish every chapter to add the book to your Wordhoard.
Creatures & the bestiary (B). Out in the field you'll meet more than inklings — pests, cubes, and hazards that drop book-binding materials (paper, glue, thread, wax, leather…). Beat one and its loot drops on the ground, then flies to you when you're close (auto-collect) — but grab it before The Kindle scorches it. Cheese heals a heart. The bestiary logs every creature you've beaten and reveals more (stats, drops, lore) the more of that creature you defeat.
You're a collector of words which you use to repair a book. Hunt the letter-creatures, gather their letters, then go to your Wordhoard (the house by the shop) and forge words at the Wordsmithy to fill your shelves.
WASD move · Space attack · H home to the Wordsmithy · E use / enter
D-pad (bottom-right) to move · ATK to attack · HOME / HOARD on the left